![]() I have three last things I'll post here that is original manipulated/edited Akabur art ("That pixel over there is MY artwork! Woot!" - lol), which I offer for use in Silver - then I will cease. Once I start to produce my own art, then I'll buy some data and join the channel to actively assist. though almost all of what I put up is "work in progress" - which I'm here to share so others can work on or adapt not to be a conflicting project.Ī couple of things I've posted do seem to have caused a little bit of confusion, as some folk don't seem to take the time to read most of the thread or what is wrote accompanying the images.Ĭurrently I am unable to access a computer that can use Discord, so am unfortunately quite out of the loop as it were. If they're not in conflict with anything, feel free to use them, redraw, recolour, whatever.Įven though I have another project going, it is irrelevant, I proffer happily and freely whatever I can with the awesome Silver mod team & fellow fans of WT - feel free to implement whatsoever may be useful. I offer whatever may be useful, some things are simply to inspire you guys in whatever small ways I can. As I've stated each time I post something (actually, hopefully most of the time), it is NOT my artwork as of yet, NONE of it (I am yet to buy my Surface Pro and get to work properly), but simply EDITED Akabur art.Įxcept the phoenix, owl, Cornish-pixie jar, and hat (though as I keep saying, these are just in there to get things moving, and I'm going to redo everything when able), which are google images. ![]() I concur, about not using other people's work. I will later on draw a bunch of outside scenes, as I have a heap of things outside Hogwarts I would see in game, so doing an above scene for that chibi set is on the to do list (though in saying that, I will be redoing almost all chibis, so it may as well be discarded). This should consist of lowercase ASCII characters and underscores, so 'japanese', 'russian', or 'ancientklingon' are all valid language names. Choose 'Generate Translations.' Enter the name of the language to translate to. While running game code: File 'game/script. On the preferences page, choose 'Open launcher project'. Click to expand.Oh, so it turns out that background wasn't an original WT piece, after I read your post I found it in the WT 1.6 Russian mod. Code: Select all Im sorry, but an uncaught exception occurred. Transitions Simply having pictures pop in and out is boring, so RenPy implements transitions. Supposedly I can specify a default encoding for python in the first few lines of the. Choose the script.rpy file, and erase everything in it. Is a bit of a daunting task and also seem a pretty ripe breeding ground for bugs. ( u"Perfectly normal ascii string which I want to be unicode" ) Specifying unicode for each string in the project with the u code Which I find a bit odd, since converting both to unicode would result in fewer crashes. I suspect it actually tries converting the unicode string to ascii first, by the way. 'gæsling', however, gets to be a unicode string since ascii has no idea what this strange 'æ' thing is.Īlso these things work fairly well in dialogue and such.īut, when trying to compare the two, python finds out that an ascii string can't be compared with a unicode string because they're of a different type. That means 'Bohemian' gets to be an ascii string. ![]() ![]() Now the trouble is, Python saves the stuff that fits in ascii into an ascii string. Then, a few hundred lines later, in some function, I want to find out which object is what and try comparing strings: Chesterfield comes back from a trip and meets an entirely changed wife. BOTTOM OF THE STAIRS (1 woman, 1 man) Mr. and then another in my native language, danish: " $ bar = 'gæsling' ". 50 Of The Best Short Scripts To Read and Make ALDERONA (1 girl teen, 1 teen guy) Alderona and Kludo are siblings with special secret powers that are meant to protect humanity. What happens is that I make a string somewhere, say, " $ foo='Bohemian' ". It turns out that if you dont have GNU readline installed. I'm continuously running into trouble when comparing strings at the moment. From the command prompt I run: > python script.py 2> stderrcatch.txt > This should. How do I make python consider all strings unicode by default? ![]()
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